by: Joseph Campbell
Here the person is introduced to
the audience. S/he doesn't know her/his personal potential or calling.
The call to adventure is the point
in a person's life when s/he is first given notice that everything is going
to change, whether they know it or not.
Often when the call is given, the
future hero refuses to heed it. This may be from a sense of duty or obligation,
fear, insecurity, a sense of inadequacy, or any of a range of reasons that
work to hold the person in his or her current circumstances.
Once the hero has committed to the
quest, consciously or unconsciously, his or her guide and magical helper
appears, or becomes known.
This is the point where the person
actually crosses into the field of adventure, leaving the known limits
of his or her world and venturing into an unknown and dangerous realm where
the rules and limits are not known.
The road of trials is a series of
tests, tasks, or ordeals that the person must undergo to begin the transformation.
Often the person fails one or more of these tests, which often occur in
3s.
This is sometimes described as the
person's lowest point or darkest moment. The separation has been made between
the old world and old self and the potential for a new world/self. By entering
this stage, the person shows her/his willingness to make a change, to die
and become a new person.
The person revisits the teachings
of an old mentor or meets and learns from a new mentor and subsequently
returns to the path s/he started on.
The trick in returning is to retain
the wisdom gained on the quest, to integrate that wisdom into a human life,
and then maybe figure out how to share the wisdom with the rest of the
world. This is usually extremely difficult. Just as the hero may need guides
and assistants to set out on the quest, often times he or she must have
powerful guides and rescuers to bring them back to everyday life, especially
if the person has been wounded or weakened by the experience.
Here the hero confronts and defeats
old enemies with the new power and knowledge gained. S/he is able to overthrow
or defeat the opponent.
The old self dies physically or
spiritually and moves beyond the normal human state. This is a god-like
state where the hero acknowledges her/his new stature. Another way of looking
at this step is that it is a period of rest, peace and fulfillment before
the hero begins the return.